3D Lighting and Rendering
Lighting is one of the most elusive and hard to manage aspects of 3d modeling and animation, leaving many artists looking for solid resources and valuable solutions. "3D Lighting and Rendering" is a complete learning experience in itself, covering the three softwares of 3ds Max, Maya, and XSI, with some coverage on mental ray and Photoshop. Unlike any other books or tutorials on the market today, "3D Lighting and Rendering" unifies theory and practical application, allowing artists to gain a solid knowledge base of lighting and rendering. The artist will learn how to effectively and productively work through trials and tribulations, which in turn will instill a "best practices" approach to learning lighting and rendering for given scenarios. The companion website will feature additional video tutorials in all featured softwares
- Tutorials are covered in all three softwares, allowing the artist to expand their skillset across different platform
- Readers will also learn how to create the cover image using different methods of critical analysis and practical applications across featured software
- A gallery of full color, highly artistic renders that will inspire the artist in their own concepts and designs
- Companion website will feature additional video tutorials, project files, render-ready scenes and assets for artists to use in their own images, as well as links to forums where inspiration can be nurtured.